Thursday 26 April 2012

25 to Life PC Game Full Version Free Download


Information
When we were kids, nearly all of us played some sort of variation on the "cops and robbers" theme, in which one group was bad, one was good, and both wanted to see the other dead. Since most video games are competitive by nature, particularly those that are gun-based, it's no surprise that we've been seeing everything from "spies and mercenaries" to "unstoppable cyborgs and alien hordes" in recent years. Now, with the upcoming release of 25 to Life, Eidos is going back to the source, bringing us a tale of policemen, thugs, and the guns they love. 

Although most games offer a story from a single perspective, 25 to Life switches things up a bit, bringing both sides of street life into people's homes. Employing the "Pulp Fiction" method of storytelling, the game will consist of a collection of short vignettes that will put you in the shoes of a variety of characters. While one mission might find you taking on gang members in a daring raid of their safehouse, the next could require you to rob a bank and fight your way through the charging SWAT members tasked with taking you down.


Despite the fact that you'll be hopping from one character to the next, the developers assured me that there will be a coherent storyline, thanks in large part to the writing talents of P. Frank Williams. The former editor of The Source magazine penned the story, as well as the hard-hitting dialogue, and he brings some all-important credibility to the project. While there isn't much known about the actual story thus far, we were told that it will be gritty and real but, like all good stories, you can be sure that there will be some sort of redemption in the end. 

After we talked a bit about the game's background, it was time to check out the on-screen action. The first level shown put the player in control of a police officer navigating the gang-infested back alleys of the city in which the game is set. Rather than trying to accurately recreate a real-life locale like Los Angeles or New York City, the developers decided to set the game in an "every city USA", enabling them to craft a world that isn't bound by any particular geographical rules.




minimum PC REQUIREMENTS
Pentium 4 1.4GHz Processor
256MB RAM
64MB DirectX compatible Video Card with Pixel Shader 1.1 Support
Video HW Transform & Lighting:
Vertex Shader Version: Required - 1.1
DirectX compatible Sound Card
DirectX 9
DVD-ROM Drive
2.5GB Hard Disk Space
Keyboard

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